Devlog #3 - 6 month update

Published date: 01-10-2026

Hi! It has been quite some time.

My plan to do a monthly devlog didn’t pan out. I was in my final semester working on my master’s thesis, so that took most of my time (I should have planned for that). I guess I could have made a devlog about that, but writing the thesis paper was already stressful enough (I almost considered dropping out of the PhD program). But I submitted it, so now I FINALLY have some free time to do other stuff.

So, here are a few cliff notes on what I did the last 6 months.

Now that I’m technically done with my master’s degree (I still need to do my defense), I’ll be trying to keep up with my monthly devlogs here. I’ve learnt from writing my master’s thesis that my writing skills aren’t at the level they should be at. This may be due to years of using online chat services without a care for how I wrote messages (and now it’s starting to bite me in the ass). Therefore, I need to improve my writing skills as well. One thing I didn’t enjoy during the thesis writing part was having to be very formal, which is understandable for an academic paper. So, I want to use this devlog to let loose a bit.

My friends have been writing systems-level software like a software raytracer and a game engine and showing me their progress. I feel very inspired, but I also can’t let them one-up me. So I’m motivated to get back into writing my software again. I have some side projects that I want to get back to. Mainly, my NES emulator that I was writing. I just need to implement the PPU (Pixel Processing Unit) and joystick support, and then I should have a working emulator.

Videos I recommend: